QUINTESSENTIALS QE · Knowledge & reasoning

Proposal intake / P48-29

P48-29

Reciprocity in repeated games

Current proposed roles · editorial proposals, not accepted Card definitions.

Not accepted
Concept identity review
Input id
P48-29
Original title
Reciprocity in repeated games
Identity candidate ref
QE48-C29
Identity review status
candidate_distinct_card_identity
Historical roles recovered
False
Accepted identity
False

Card coverage

Candidate only

Proposed concept boundary: Responses to prior behavior can influence repeated interactions.

Open decision

Specify repeated-game conditions and information; distinguish reciprocity from guaranteed cooperation or universal moral advice.

Missing work

  1. Review concept identity and role ownership before authoring a Card.
  2. Author role-local scope, logic and required method, diagnostic, objective or action content for the selected functions.
  3. Record exact inspected sources and transformations, or explicitly review QE editorial synthesis with assertion-level evidence limits.
  4. Obtain editorial acceptance separately from structural validation.
Complete coverage record
Input id
P48-29
Original title
Reciprocity in repeated games
Candidate identity ref
QE48-C29
Proposed concept boundary
Responses to prior behavior can influence repeated interactions.
Active role refs
  1. P48-29/O1
Held role refs
None recorded
Authored card ref
Not specified
Fixture identity ref
Not specified
Related authored card refs
  1. QE-EX-TRUST
Ownership case refs
  1. R18C-23
  2. R18C-29
Coverage status
candidate_only
Unresolved decision
Specify repeated-game conditions and information; distinguish reciprocity from guaranteed cooperation or universal moral advice.
Missing work
  1. Review concept identity and role ownership before authoring a Card.
  2. Author role-local scope, logic and required method, diagnostic, objective or action content for the selected functions.
  3. Record exact inspected sources and transformations, or explicitly review QE editorial synthesis with assertion-level evidence limits.
  4. Obtain editorial acceptance separately from structural validation.
Accepted identity
False
Evidence status
title_derived_editorial_proposal_not_verified

P48-29/O1 · Ontological

World mechanic

In repeated interactions, an actor may condition current cooperation or defection on a counterpart's observed previous behavior and expected future encounters; this contingent response is reciprocity, not merely a change in incentives from experience.

Super rootSystems
Root familyRelational Dynamics
Parent familyNot assigned
Principle familyNot assigned

data/reconciliation/qe48-r8-semantic-precision.json

Review status and complete proposal
Input id
P48-29
Title
Reciprocity in repeated games
Owner ref
QE48-C29
Role id
O1
Stack
Ontological
Proposed role type
world_mechanic
Effective role summary
In repeated interactions, an actor may condition current cooperation or defection on a counterpart's observed previous behavior and expected future encounters; this contingent response is reciprocity, not merely a change in incentives from experience.
Summary source
Path
data/reconciliation/qe48-r8-semantic-precision.json
Collection
changes
Input id
P48-29
Stack
Ontological
Role id
O1
Authority
new_QE_editorial_semantic_revision_not_primary_source
Legacy summary ref
data/reconciliation/qe48-checkpoint4-resolutions.json#P48-29/Ontological/O1
Adopted family ref
QEF-O-REL
Full family path
Super root
Family id
QEF-O-SYS
Label
Systems
Root family
Family id
QEF-O-REL
Label
Relational Dynamics
Parent family
Not specified
Principle family
Not specified
Family precision
provisional_broad_family
Review status
r8_semantic_precision_proposed_pending_review
Human accepted
False
Role ref
P48-29/O1
Record kind
active_proposal
Canonical type supported
True
Canonical readiness
not_assessed_not_approved

Ownership comparisons